Redefines the relationship between the two joint geometries as a ball joint.
To use this method, you need to position the timeline marker to immediately before this joint. This can be accomplished using the following code: thisJoint.timelineObject.rollTo(True)
"joint_var" is a variable referencing a Joint object.
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"joint_var" is a variable referencing a Joint object.
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Type | Description |
boolean | Returns true if the operation was successful. |
Name | Type | Description |
pitchDirection | JointDirections | Defines the direction the pitch angle is measured from. This can be ZAxisJointDirection or CustomJointDirection. If CustomJointDirection is specified then you must also provide a value for the customPitchDirection argument. |
yawDirection | JointDirections | Defines the direction the yaw is measured from. This can be XAxisJointDirection or CustomJointDirection. If CustomJointDirection is specified then you must also provide a value for the customYawDirection argument. |
customPitchDirection | Base | If the pitchDirection argument is customPitchDirection this argument is used to define the direction the pitch angel is measured from. This can be several types of entities that can define a direction. This is an optional argument whose default value is null. |
customYawDirection | Base | If the yawDirection argument is customPitchDirection this argument is used to define the direction the yaw angel is measured from. This can be several types of entities that can define a direction. This is an optional argument whose default value is null. |