Joint.setAsRigidJointMotion Method

Parent Object: Joint
Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/Joint.h>

Description

Redefines the relationship between the two joint geometries as a rigid joint.

To use this method, you need to position the timeline marker to immediately before this joint. This can be accomplished using the following code: thisJoint.timelineObject.rollTo(True)

Syntax

"joint_var" is a variable referencing a Joint object.
returnValue = joint_var.setAsRigidJointMotion()
"joint_var" is a variable referencing a Joint object.

#include <Fusion/Components/Joint.h>

returnValue = joint_var->setAsRigidJointMotion();

Return Value

Type Description
boolean Returns true if successful.

Version

Introduced in version July 2015