Gets and sets the start point of the line.
# Get the value of the property.propertyValue = line3D_var.startPoint# Set the value of the property.line3D_var.startPoint = propertyValue
#include <Core/Geometry/Line3D.h>// Get the value of the property.Ptr<Point3D> propertyValue = line3D_var->startPoint();// Set the value of the property, where value_var is a Point3D.bool returnValue = line3D_var->startPoint(value_var);