The name of this axis.
# Get the value of the property.propertyValue = linearMachineAxis_var.name# Set the value of the property.linearMachineAxis_var.name = propertyValue
#include <Cam/Machine/LinearMachineAxis.h>// Get the value of the property.string propertyValue = linearMachineAxis_var->name();// Set the value of the property, where value_var is a string.bool returnValue = linearMachineAxis_var->name(value_var);