MachineElements Object

Derived from: Base Object
Defined in namespace "adsk::cam" and the header file is <Cam/Machine/MachineElements.h>

Description

Collection of machine elements. These elements contain the properties that define the machine.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
countByType Number of elements of specified type.
defaultItemByType Returns the default item of the given type. In most cases this will be the element with an element ID of "default".
item Get the element at a particular index in the collection.
itemById Gets an element of a specific type by ID.
itemsByType Gets the element of specified type.

Properties

Name Description
count Total number of elements in collection.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

Machine.elements

Version

Introduced in version April 2023