ignoreSimulationModel |
Gets and sets whether or not to ignore the simulation model when creating or loading the machine. If set to true the simulation model will not be set on the new machine. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
url |
The URL path to the library machine. |