MachineFromTemplateInput Object

Derived from: MachineInput Object
Defined in namespace "adsk::cam" and the header file is <Cam/Machine/MachineFromTemplateInput.h>

Description

Object used as input to create a machine from a given template. Used by "Machine.create(MachineInput)" method. The object holds the data needed to create a machine based on the specified template.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
create Create a "MachineFromTemplateInput" object to be used as input for "Machine.create(MachineInput)" method.

Properties

Name Description
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
machineTemplate Machine template identifier used to generate a certain type of machine.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

MachineFromTemplateInput.create

Version

Introduced in version April 2023