MachineLibrary.assetTypeName Property

Parent Object: MachineLibrary
Defined in namespace "adsk::cam" and the header file is <Cam/Machine/MachineLibrary.h>

Description

Get the name of the asset type which can be accessed by the library.

Syntax

"machineLibrary_var" is a variable referencing a MachineLibrary object.

# Get the value of the property.
propertyValue = machineLibrary_var.assetTypeName
"machineLibrary_var" is a variable referencing a MachineLibrary object.
#include <Cam/Machine/MachineLibrary.h>

// Get the value of the property.
string propertyValue = machineLibrary_var->assetTypeName();

Property Value

This is a read only property whose value is a string.

Version

Introduced in version April 2023