MachinePartInput Object

Derived from: Base Object
Defined in namespace "adsk::cam" and the header file is <Cam/Machine/MachinePartInput.h>

Description

Object representing the set of inputs required to create a new MachinePart. Set an MachineAxisInput object on this object's axisInput parameter to create a new MachineAxis with this part.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
createAxisInput Creates a new MachineAxisInput object to be used to create a new MachineAxis. Set this object on to an axis type MachinePartInput to create a new MachineAxis with that part.
createSpindleInput Creates a new MachineSpindleInput object to be used to create a new MachineSpindle.

Properties

Name Description
axisInput Gets or sets an axis input object to create a new MachineAxis with this part. Only valid when partType is Axis.
id Gets or sets the internal ID of the part, used to reference this part for other operations. This ID can be any string. This must be unique with respect to other MachineParts in the Machine.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
partType Get the type of part this input will create.
spindleInput Gets or sets an spindle input object to create a new MachineSpindle with this part. Only valid when partType is not Axis.

Accessed From

MachineParts.createPartInput

Version

Introduced in version April 2023