ManufacturingModel Object

Derived from: Base Object
Defined in namespace "adsk::cam" and the header file is <Cam/ManufacturingModels/ManufacturingModel.h>

Description

Represents a ManufacturingModel within a CAM design. A Manufacturing Model is a derive of the Design scene, which can be augmented without any effects of the original Design.

Methods

Name Description
activate Makes the ManufacturingModel the active edit target in the user interface. This is the same as enabling the radio button next to the occurrence in the browser.
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().
deleteMe Deletes this ManufacturingModel. If this is part of a setup, the reference to this will be lost. The deletion makes that reference invalid.
duplicate Creates and returns a copy of the ManufacturingModel, within its parent collection. The newly created ManufacturingModel will have a new unique name assigned.
syncManufacturingModel PreviewChecks whether changes to the original design have been made. If so, the given manufacturing model is synchronized with its source.

Properties

Name Description
id Gets the unique identifier of the ManufacturingModel within the document.
isActive Gets whether this ManufacturingModel is active in the user interface. This is the same as checking the state of the radio button next to the ManufacturingModel in the browser. To activate the ManufacturingModel use the Activate method.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
name Gets or sets the display name of the ManufacturingModel. This is the name that will be shown in the browser and other locations.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
occurrence Returns the occurrence for that ManufacturingModel.

Accessed From

ManufacturingModel.duplicate, ManufacturingModels.add, ManufacturingModels.item, ManufacturingModels.itemById, ManufacturingModels.itemByName

Version

Introduced in version April 2023