Gets and sets the default material.
# Get the value of the property.propertyValue = materialPreferences_var.defaultMaterial# Set the value of the property.materialPreferences_var.defaultMaterial = propertyValue
#include <Core/Application/MaterialPreferences.h>// Get the value of the property.Ptr<Material> propertyValue = materialPreferences_var->defaultMaterial();// Set the value of the property, where value_var is a Material.bool returnValue = materialPreferences_var->defaultMaterial(value_var);