MeshBody.isSelectable Property

Parent Object: MeshBody
Defined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBody.h>

Description

Gets and sets if the mesh body is selectable in the graphics window.

Syntax

"meshBody_var" is a variable referencing a MeshBody object.

# Get the value of the property.
propertyValue = meshBody_var.isSelectable

# Set the value of the property.
meshBody_var.isSelectable = propertyValue
"meshBody_var" is a variable referencing a MeshBody object.
#include <Fusion/MeshBody/MeshBody.h>

// Get the value of the property.
boolean propertyValue = meshBody_var->isSelectable();

// Set the value of the property, where value_var is a boolean.
bool returnValue = meshBody_var->isSelectable(value_var);

Property Value

This is a read/write property whose value is a boolean.

Samples

Name Description
Mesh Body Sample Mesh body related functions

Version

Introduced in version August 2014