MeshReduceFeatureInput Object Preview

Derived from: Base Object
Defined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshReduceFeatureInput.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

This class defines the methods and properties that pertain to the definition of a mesh reduce feature.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

Properties

Name Description
facecount Gets and sets the target face count for the reduced mesh as a target for the reduction. Only valid if meshReduceTargetType is FaceCountMeshReduceTargetType.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
maximumDeviation Controls the maximum deviation of the reduced mesh to the original mesh. The default value is 0. Only valid if meshReduceTargetType is MaximumDeviationMeshReduceTargetType.
mesh Gets and sets the input mesh body.
meshReduceMethodType Gets and sets the type of mesh reduce, default value is AdaptiveReduceType.
meshReduceTargetType Gets and sets the target criteria for the reduction, default value is MaximumDeviationMeshReduceTargetType.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
proportion Gets and sets the proportion of number of faces of the reduced mesh to the number of faces of original mesh as a target for the reduction. The value can range between 0 and 100 percent. Only valid if meshReduceTargetType is ProportionMeshReduceTargetType.
targetBaseFeature When creating a feature that is owned by a base feature, set this property to the base feature you want to associate the new feature with. By default, this is null, meaning it will not be associated with a base feature.

Because of a current limitation, if you want to create a feature associated with a base feature, you must set this property AND call the startEdit method of the base feature, create the feature, and then call the finishEdit method of the base feature. The base feature must be in an "edit" state to be able to add any additional items to it.

Accessed From

MeshReduceFeatures.createInput

Version

Introduced in version March 2024