CloseHolesMeshRepairType |
0 |
Simplest and fastest type of repair, only close holes and fix flipped triangles are used to fix the part. |
RebuildMeshRepairType |
3 |
Reconstructs the mesh body using one of 4 MeshRepairRebuildTypes. All inner structures are destroyed. |
StitchAndRemoveMeshRepairType |
1 |
Makes the same changes as CloseHolesMeshRepairType, and also stitches triangles, removes double triangles, removes degenerated faces, and removes tiny shells. |
WrapMeshRepairType |
2 |
Uses in addition to the methods in StitchAndRemoveMeshRepairType also the wrapped method. This methods takes time and removes internal structure. |