MeshRepairTypes Enumerator

Description

Specify the main repair type for the mesh. If RebuildMeshRepairType is chosen, other parameters can be set.
Defined in namespace "adsk::fusion" and the header file is <Fusion\FusionTypeDefs.h>

Methods

Name Value Description
CloseHolesMeshRepairType 0 Simplest and fastest type of repair, only close holes and fix flipped triangles are used to fix the part.
RebuildMeshRepairType 3 Reconstructs the mesh body using one of 4 MeshRepairRebuildTypes. All inner structures are destroyed.
StitchAndRemoveMeshRepairType 1 Makes the same changes as CloseHolesMeshRepairType, and also stitches triangles, removes double triangles, removes degenerated faces, and removes tiny shells.
WrapMeshRepairType 2 Uses in addition to the methods in StitchAndRemoveMeshRepairType also the wrapped method. This methods takes time and removes internal structure.

Version

Introduced in version March 2024