MirrorFeatureInput.inputEntities Property

Parent Object: MirrorFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/MirrorFeatureInput.h>

Description

Gets and sets the entities that are mirrored. It can contain faces, features, bodies, or components. The input must all be of a single type. For example, you can't provide a body and a component but the collection must be either all bodies or all components.

Syntax

"mirrorFeatureInput_var" is a variable referencing a MirrorFeatureInput object.

# Get the value of the property.
propertyValue = mirrorFeatureInput_var.inputEntities

# Set the value of the property.
mirrorFeatureInput_var.inputEntities = propertyValue
"mirrorFeatureInput_var" is a variable referencing a MirrorFeatureInput object.
#include <Fusion/Features/MirrorFeatureInput.h>

// Get the value of the property.
Ptr<ObjectCollection> propertyValue = mirrorFeatureInput_var->inputEntities();

// Set the value of the property, where value_var is an ObjectCollection.
bool returnValue = mirrorFeatureInput_var->inputEntities(value_var);

Property Value

This is a read/write property whose value is an ObjectCollection.

Version

Introduced in version November 2014