MotionLinkInput.isReversed Property

Parent Object: MotionLinkInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/MotionLinkInput.h>

Description

Gets and sets whether the direction of the motion is reversed or not.

Syntax

"motionLinkInput_var" is a variable referencing a MotionLinkInput object.

# Get the value of the property.
propertyValue = motionLinkInput_var.isReversed

# Set the value of the property.
motionLinkInput_var.isReversed = propertyValue
"motionLinkInput_var" is a variable referencing a MotionLinkInput object.
#include <Fusion/Components/MotionLinkInput.h>

// Get the value of the property.
boolean propertyValue = motionLinkInput_var->isReversed();

// Set the value of the property, where value_var is a boolean.
bool returnValue = motionLinkInput_var->isReversed(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version November 2025