MotionLinkInput.jointTwo Property

Parent Object: MotionLinkInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/MotionLinkInput.h>

Description

Gets and sets the second Joint or AsBuiltJoint for this MotionLink. This can be a joint or null, when this is set to null then the two motions are from the same joint specified by jointOne. A joint whose joint motion is a RigidJointMotion type is never valid as the second joint.

Syntax

"motionLinkInput_var" is a variable referencing a MotionLinkInput object.

# Get the value of the property.
propertyValue = motionLinkInput_var.jointTwo

# Set the value of the property.
motionLinkInput_var.jointTwo = propertyValue
"motionLinkInput_var" is a variable referencing a MotionLinkInput object.
#include <Fusion/Components/MotionLinkInput.h>

// Get the value of the property.
Ptr<Base> propertyValue = motionLinkInput_var->jointTwo();

// Set the value of the property, where value_var is a Base.
bool returnValue = motionLinkInput_var->jointTwo(value_var);

Property Value

This is a read/write property whose value is a Base.

Version

Introduced in version November 2025