MoveFeatureInput.defineAsRotate Method

Parent Object: MoveFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/MoveFeatureInput.h>

Description

This method defines a move feature that is described by an axis and rotation angle.

Syntax

"moveFeatureInput_var" is a variable referencing a MoveFeatureInput object.
returnValue = moveFeatureInput_var.defineAsRotate(axisEntity, angle)
"moveFeatureInput_var" is a variable referencing a MoveFeatureInput object.

#include <Fusion/Features/MoveFeatureInput.h>

returnValue = moveFeatureInput_var->defineAsRotate(axisEntity, angle);

Return Value

Type Description
boolean Returns true if defining the type of move is successful.

Parameters

Name Type Description
axisEntity Base A linear entity that defines the axis of rotation. This can be a linear BRepEdge, ConstructionAxis, or a SketchLine. The natural direction of the entity defines a right-hand rule for the rotation direction.
angle ValueInput A ValueInput object that defines the rotation angle. If the ValueInput is created using a real value, the angle is in radians. If it's defined using a string, the default document units will be used.

Version

Introduced in version January 2023