Redefines the move feature to be described by an arbitrary translation and orientation which is defined using a transformation matrix.
 To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"moveFeature_var" is a variable referencing a MoveFeature object. | 
        
"moveFeature_var" is a variable referencing a MoveFeature object. | 
        
| Type | Description | 
| boolean | Returns true if the re-definition is successful. | 
| Name | Type | Description | 
| transform | Matrix3D | The transformation matrix that defines the transform to apply. The matrix must be an orthogonal matrix; that is the axes are perpendicular to each other and there isn't any scaling or mirroring defined. |