Redefines the move feature to be a translation along a specified entity.
 To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"moveFeature_var" is a variable referencing a MoveFeature object. | 
        
"moveFeature_var" is a variable referencing a MoveFeature object. | 
        
| Type | Description | 
| boolean | Returns true if the redefinition is successful. | 
| Name | Type | Description | 
| linearEntity | Base | A linear entity that defines the direction of the move. This can be a linear BRepEdge, ConstructionAxis, or a SketchLine. The entity defines the direction, not the distance. The natural direction of the entity defines the translation direction. | 
| distance | ValueInput | A ValueInput object that defines the offset distance. If the ValueInput is created using a real value, the distance is in centimeters. If it's defined using a string, the default document units will be used. |