controlPointCountU |
Gets the number of control points in the U direction. |
controlPointCountV |
Gets the number of control points in the V direction. |
controlPoints |
Gets an array of control points from the surface. |
degreeU |
Gets the degree in the U direction. |
degreeV |
Gets the degree in the V direction. |
evaluator |
Returns the surface evaluator. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
knotCountU |
Gets the knot count in the U direction. |
knotCountV |
Gets thekKnot count in the V direction. |
knotsU |
Get the knot vector from the U direction. |
knotsV |
Get the knot vector from the V direction |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
propertiesU |
Gets the properties (NurbsSurfaceProperties) of the surface in the U direction. |
propertiesV |
Gets the properties (NurbsSurfaceProperties) of the surface in the V direction. |
surfaceType |
Returns the surface type. |