Occurrence.isGroundToParent Property

Parent Object: Occurrence
Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/Occurrence.h>

Description

Gets and sets whether this occurrence is grounded to parent or not.

Syntax

"occurrence_var" is a variable referencing an Occurrence object.

# Get the value of the property.
propertyValue = occurrence_var.isGroundToParent

# Set the value of the property.
occurrence_var.isGroundToParent = propertyValue
"occurrence_var" is a variable referencing an Occurrence object.
#include <Fusion/Components/Occurrence.h>

// Get the value of the property.
boolean propertyValue = occurrence_var->isGroundToParent();

// Set the value of the property, where value_var is a boolean.
bool returnValue = occurrence_var->isGroundToParent(value_var);

Property Value

This is a read/write property whose value is a boolean.

Samples

Name Description
Component Sample Component related functions

Version

Introduced in version May 2024