Gets and sets whether this occurrence is selectable or not.
# Get the value of the property.propertyValue = occurrence_var.isSelectable# Set the value of the property.occurrence_var.isSelectable = propertyValue
#include <Fusion/Components/Occurrence.h>// Get the value of the property.boolean propertyValue = occurrence_var->isSelectable();// Set the value of the property, where value_var is a boolean.bool returnValue = occurrence_var->isSelectable(value_var);