This function is retired. See more information in the 'Remarks' section below.
Gets and sets the type of surface continuity used when creating the patch face. This value is only used when BRepEdges are input and defines the continuity of how the patch face connects to the face adjacent to each of the input edges.
To set this property, you need to position the timeline marker immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"patchFeature_var" is a variable referencing a PatchFeature object.
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"patchFeature_var" is a variable referencing a PatchFeature object.
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