Gets and sets quantity of the elements.
# Get the value of the property.propertyValue = pathPatternFeatureInput_var.quantity# Set the value of the property.pathPatternFeatureInput_var.quantity = propertyValue
#include <Fusion/Features/PathPatternFeatureInput.h>// Get the value of the property.Ptr<ValueInput> propertyValue = pathPatternFeatureInput_var->quantity();// Set the value of the property, where value_var is a ValueInput.bool returnValue = pathPatternFeatureInput_var->quantity(value_var);