Parent Object: PlanarJointMotion Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/PlanarJointMotion.h>
Description
This property defines a custom normal direction and can be set using various types of entities that can infer a direction. For example, a linear edge, sketch line, planar face, and cylindrical face.This property is only valid in the case where the normalDirection property returns CustomJointDirection. Setting this property will automatically set the normalDirection property to CustomJointDirection.
To set this property, you need to position the timeline marker to immediately before this joint. This can be accomplished using the following code: thisJoint.timelineObject.rollTo(True)