Gets and sets the Z coordinate of the point.
# Get the value of the property.propertyValue = point3D_var.z# Set the value of the property.point3D_var.z = propertyValue
#include <Core/Geometry/Point3D.h>// Get the value of the property.double propertyValue = point3D_var->z();// Set the value of the property, where value_var is a double.bool returnValue = point3D_var->z(value_var);