Gets and sets the points that define the coordinates of the polyline.
# Get the value of the property.propertyValue = polyline3D_var.points# Set the value of the property.polyline3D_var.points = propertyValue
#include <Core/Geometry/Polyline3D.h>// Get the value of the property.std::vector<Ptr<Point3D>> propertyValue = polyline3D_var->points();// Set the value of the property, where value_var is a Point3D.bool returnValue = polyline3D_var->points(value_var);