Gets and sets the transform that defines the position and orientation of how the texture is projected onto the body. The Z axis of the transform corresponds to the axis that is specified in the user-interface and is the primary direction of the texture.
"projectedTextureMapControl_var" is a variable referencing a ProjectedTextureMapControl object.
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"projectedTextureMapControl_var" is a variable referencing a ProjectedTextureMapControl object.
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