ProjectedTextureMapTypes Enumerator

Description

The different types of projected texture maps.
Defined in namespace "adsk::core" and the header file is <Core\CoreTypeDefs.h>

Methods

Name Value Description
AutomaticTextureMapProjection 0 The default projection that is determined automatically.
BoxTextureMapProjection 2 A texture map that is projected from six orthogonal planes as if the body was in a box and each plane of the box is projected onto the body.
CylindricalTextureMapProjection 4 A texture map that is projected as a cylinder onto the body.
PlanarTextureMapProjection 1 A texture map that is projected onto the body along a single direction.
SphericalTextureMapProjection 3 A texture map that is projected as a sphere onto the body.

Version

Introduced in version March 2022