Sets and gets whether bosses should be included in the recognized pockets. Bosses are defined as pockets that protrude above the surrounding model faces and thus only consist of islands without an outer boundary. This value is true by default.
"recognizedPocketInput_var" is a variable referencing a RecognizedPocketInput object. |
"recognizedPocketInput_var" Is a variable referencing a RecognizedPocketInput Object. |