RecognizedPocketInput.isIncludingBosses Property

Parent Object: RecognizedPocketInput
Defined in namespace "adsk::cam" and the header file is <Cam/PocketRecognition/RecognizedPocketInput.h>

Description

Sets and gets whether bosses should be included in the recognized pockets. Bosses are defined as pockets that protrude above the surrounding model faces and thus only consist of islands without an outer boundary. This value is true by default.

Syntax

"recognizedPocketInput_var" is a variable referencing a RecognizedPocketInput object.

# Get the value of the property.
propertyValue = recognizedPocketInput_var.isIncludingBosses

# Set the value of the property.
recognizedPocketInput_var.isIncludingBosses = propertyValue
"recognizedPocketInput_var" Is a variable referencing a RecognizedPocketInput Object.
#include <Cam/PocketRecognition/RecognizedPocketInput.h>

// Get the value of the property.
boolean propertyValue = recognizedPocketInput_var->isIncludingBosses();

// Set the value of the property, where value_var is a boolean.
bool returnValue = recognizedPocketInput_var->isIncludingBosses(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version April 2026