RecognizedPocket.isThrough Property

Parent Object: RecognizedPocket
Defined in namespace "adsk::cam" and the header file is <Cam/PocketRecognition/RecognizedPocket.h>

Description

Returns true if this is a through pocket, i.e. if the bottom is open.

Syntax

"recognizedPocket_var" is a variable referencing a RecognizedPocket object.

# Get the value of the property.
propertyValue = recognizedPocket_var.isThrough
"recognizedPocket_var" is a variable referencing a RecognizedPocket object.
#include <Cam/PocketRecognition/RecognizedPocket.h>

// Get the value of the property.
boolean propertyValue = recognizedPocket_var->isThrough();

Property Value

This is a read only property whose value is a boolean.

Samples

Name Description
Hole and Pocket Recognition API Sample

This sample script demonstrates three different methods for feature recognition: one for holes and two for pockets.

The script starts by creating a simple component which is then used to demonstrate the three methods. After the features are recognised they are coloured and milling and drilling operations are created for each feature.

RecognizedHoleGroup returns a list of BRepFaces that can be used as selections for the drilling operation. RecognizedPocket and PocketRecognitionSelection do not return BRepFaces, and their output needs additional processing before the output can be used for creating machining operations.

The sample script demonstrates a couple of different methods, including finding the pocket BRepFaces and creating sketches from the recognized pockets.

This script works only if the Manufacturing Extension is active.

Version

Introduced in version July 2023