RenderEventArgs Object

Derived from: EventArgs Object
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/RenderEventArgs.h>

Description

The RenderEventArgs provides information associated with the render process. Render events happen when there's a change in state of the rendering process. The most typical is when the rendering process has reached a predefined quality.

Methods

Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

Properties

Name Description
firingEvent The event that the firing is in response to.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
viewport Returns the viewport that the rendering was performed in when the render is an in-canvas rendering.

Version

Introduced in version September 2023