RenderManager.activateRenderWorkspace Method

Parent Object: RenderManager
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/RenderManager.h>

Description

Activates the Render workspace for this design. If the workspace is already active, nothing happens and it remains active.

Syntax

"renderManager_var" is a variable referencing a RenderManager object.
returnValue = renderManager_var.activateRenderWorkspace()
"renderManager_var" is a variable referencing a RenderManager object.

#include <Fusion/Render/RenderManager.h>

returnValue = renderManager_var->activateRenderWorkspace();

Return Value

Type Description
boolean Returns true if the activation was succesful or if the Render workspace was already active.

Version

Introduced in version May 2023