RenderManager.renderEnvironments Property

Parent Object: RenderManager
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/RenderManager.h>

Description

Provides access to the provided environments and supports specifying a custom environment. This provides access to the same list of environments that you see in the "Environment Library" tab of the "SCENE SETTINGS" dialog.

Syntax

"renderManager_var" is a variable referencing a RenderManager object.

# Get the value of the property.
propertyValue = renderManager_var.renderEnvironments
"renderManager_var" is a variable referencing a RenderManager object.
#include <Fusion/Render/RenderManager.h>

// Get the value of the property.
Ptr<RenderEnvironments> propertyValue = renderManager_var->renderEnvironments();

Property Value

This is a read only property whose value is a RenderEnvironments.

Version

Introduced in version May 2023