Gets and sets the surface bodies (open BRepBodies) whose faces normals are to be reversed. All faces of the input surface bodies get reversed.
To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"reverseNormalFeature_var" is a variable referencing a ReverseNormalFeature object.
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"reverseNormalFeature_var" is a variable referencing a ReverseNormalFeature object.
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