Gets and sets the profiles or planar faces used to define the shape of the revolve. This property can return or be set with a single Profile, a single planar face, or an ObjectCollection consisting of multiple profiles and planar faces. When an ObjectCollection is used all of the profiles and faces must be co-planar. This property returns null in the case where the feature is non-parametric.
To create a surface (non-solid) revolution, you can use the createOpenProfile and createBRepEdgeProfile methods of the Component object to create an open profile. The isSolid property of the RevolveFeatureInput property must also be False.
"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.
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"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.
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