Changes the extent of the revolve to be defined as a two sided angle extent.
To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"revolveFeature_var" is a variable referencing a RevolveFeature object.
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"revolveFeature_var" is a variable referencing a RevolveFeature object.
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Type | Description |
boolean | Returns true if successful |
Name | Type | Description |
angleOne | ValueInput | ValueInput object that defines the first angle. This can be a string or a value. If it's a string it is interpreted using the current document units and can include equations. For example all of the following are valid as long as they result in angle units; "45", "45 deg", "a1 / 2". If a value is input it is interpreted as radians. |
angleTwo | ValueInput | ValueInput object that defines the second angle. This can be a string or a value. If it's a string it is interpreted using the current document units and can include equations. For example all of the following are valid as long as they result in angle units; "45", "45 deg", "a1 / 2". If a value is input it is interpreted as radians. |