SceneSettings.brightness Property

Parent Object: SceneSettings
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>

Description

Gets and sets the brightness or luminance of the scene. This must be a value between 0 and 100,000 and is in lux units.

Syntax

"sceneSettings_var" is a variable referencing a SceneSettings object.

# Get the value of the property.
propertyValue = sceneSettings_var.brightness

# Set the value of the property.
sceneSettings_var.brightness = propertyValue
"sceneSettings_var" is a variable referencing a SceneSettings object.
#include <Fusion/Render/SceneSettings.h>

// Get the value of the property.
double propertyValue = sceneSettings_var->brightness();

// Set the value of the property, where value_var is a double.
bool returnValue = sceneSettings_var->brightness(value_var);

Property Value

This is a read/write property whose value is a double.

Version

Introduced in version May 2023