SceneSettings.cameraExposure Property

Parent Object: SceneSettings
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>

Description

Gets and sets if the exposure of the camera as specified using the "Exposure Value" (EV). Valid values are between -15.0 and 25.0, inclusive.

Syntax

"sceneSettings_var" is a variable referencing a SceneSettings object.

# Get the value of the property.
propertyValue = sceneSettings_var.cameraExposure

# Set the value of the property.
sceneSettings_var.cameraExposure = propertyValue
"sceneSettings_var" is a variable referencing a SceneSettings object.
#include <Fusion/Render/SceneSettings.h>

// Get the value of the property.
double propertyValue = sceneSettings_var->cameraExposure();

// Set the value of the property, where value_var is a double.
bool returnValue = sceneSettings_var->cameraExposure(value_var);

Property Value

This is a read/write property whose value is a double.

Version

Introduced in version May 2023