SceneSettings.groundRoughness Property

Parent Object: SceneSettings
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>

Description

Gets and sets the roughness of the ground which controls the sharpness of the reflection. This is only used when the isGroundReflections property is true. This is a value between 0 and 1, where 0 is smooth and 1 is rough.

Syntax

"sceneSettings_var" is a variable referencing a SceneSettings object.

# Get the value of the property.
propertyValue = sceneSettings_var.groundRoughness

# Set the value of the property.
sceneSettings_var.groundRoughness = propertyValue
"sceneSettings_var" is a variable referencing a SceneSettings object.
#include <Fusion/Render/SceneSettings.h>

// Get the value of the property.
double propertyValue = sceneSettings_var->groundRoughness();

// Set the value of the property, where value_var is a double.
bool returnValue = sceneSettings_var->groundRoughness(value_var);

Property Value

This is a read/write property whose value is a double.

Version

Introduced in version May 2023