SceneSettings.isGroundReflections Property

Parent Object: SceneSettings
Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/SceneSettings.h>

Description

Gets and sets if objects are reflected on the ground plane.

Syntax

"sceneSettings_var" is a variable referencing a SceneSettings object.

# Get the value of the property.
propertyValue = sceneSettings_var.isGroundReflections

# Set the value of the property.
sceneSettings_var.isGroundReflections = propertyValue
"sceneSettings_var" is a variable referencing a SceneSettings object.
#include <Fusion/Render/SceneSettings.h>

// Get the value of the property.
boolean propertyValue = sceneSettings_var->isGroundReflections();

// Set the value of the property, where value_var is a boolean.
bool returnValue = sceneSettings_var->isGroundReflections(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version May 2023