Gets and sets whether this script or add-in is a favorite of the user.
# Get the value of the property.propertyValue = script_var.isFavorite# Set the value of the property.script_var.isFavorite = propertyValue
#include <Core/Application/Script.h>// Get the value of the property.boolean propertyValue = script_var->isFavorite();// Set the value of the property, where value_var is a boolean.bool returnValue = script_var->isFavorite(value_var);