SectionAnalysisInput.transform Property

Parent Object: SectionAnalysisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/SectionAnalysisInput.h>

Description

The initial position of the section plane is defined by the specified cut plane entity. Any offsets or rotations are defined by a transformation matrix that is applied to the initial position. This property allows you to get and set the transformation matrix.

Syntax

"sectionAnalysisInput_var" is a variable referencing a SectionAnalysisInput object.

# Get the value of the property.
propertyValue = sectionAnalysisInput_var.transform

# Set the value of the property.
sectionAnalysisInput_var.transform = propertyValue
"sectionAnalysisInput_var" is a variable referencing a SectionAnalysisInput object.
#include <Fusion/Fusion/SectionAnalysisInput.h>

// Get the value of the property.
Ptr<Matrix3D> propertyValue = sectionAnalysisInput_var->transform();

// Set the value of the property, where value_var is a Matrix3D.
bool returnValue = sectionAnalysisInput_var->transform(value_var);

Property Value

This is a read/write property whose value is a Matrix3D.

Version

Introduced in version January 2023