Parent Object: SelectionCommandInput
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/SelectionCommandInput.h>.
"selectionCommandInput_var" is a variable referencing a SelectionCommandInput object.
|
"selectionCommandInput_var" is a variable referencing a SelectionCommandInput object.
|