Setup.fixtures Property

Parent Object: Setup
Defined in namespace "adsk::cam" and the header file is <Cam/CAM/Setup.h>

Description

Gets and sets the fixtures associated with the setup. To be able to set models as fixtures, the fixturesEnabled property has to be set first.

Syntax

"setup_var" is a variable referencing a Setup object.

# Get the value of the property.
propertyValue = setup_var.fixtures

# Set the value of the property.
setup_var.fixtures = propertyValue
"setup_var" is a variable referencing a Setup object.
#include <Cam/CAM/Setup.h>

// Get the value of the property.
Ptr<ObjectCollection> propertyValue = setup_var->fixtures();

// Set the value of the property, where value_var is an ObjectCollection.
bool returnValue = setup_var->fixtures(value_var);

Property Value

This is a read/write property whose value is an ObjectCollection.

Version

Introduced in version May 2020