def demo_Circles_addByTwoTangents(sketch: adsk.fusion.Sketch): # Create three lines. lines = sketch.sketchCurves.sketchLines line1 = lines.addByTwoPoints(adsk.core.Point3D.create(-10, 0, 0), adsk.core.Point3D.create(10, 0, 0)) line2 = lines.addByTwoPoints(adsk.core.Point3D.create(0, -10, 0), adsk.core.Point3D.create(0, 10, 0)) # Define a hint point to create the circle in the positive quadrant. hintPoint = adsk.core.Point3D.create(5, 5, 0) # Create a circle that is tangent to the two lines. circles = sketch.sketchCurves.sketchCircles circle = circles.addByTwoTangents(line1, line2, 5, hintPoint) # If you want tangent constraints between the circle and the line, you need to create them. geomConstraints = sketch.geometricConstraints geomConstraints.addTangent(line1, circle) geomConstraints.addTangent(line2, circle)