Gets and sets position of the dimension text.
# Get the value of the property.propertyValue = sketchDimension_var.textPosition# Set the value of the property.sketchDimension_var.textPosition = propertyValue
#include <Fusion/Sketch/SketchDimension.h>// Get the value of the property.Ptr<Point3D> propertyValue = sketchDimension_var->textPosition();// Set the value of the property, where value_var is a Point3D.bool returnValue = sketchDimension_var->textPosition(value_var);