Gets and sets position of the dimension text.
# Get the value of the property.propertyValue = sketchOffsetDimension_var.textPosition# Set the value of the property.sketchOffsetDimension_var.textPosition = propertyValue
#include <Fusion/Sketch/SketchOffsetDimension.h>// Get the value of the property.Ptr<Point3D> propertyValue = sketchOffsetDimension_var->textPosition();// Set the value of the property, where value_var is a Point3D.bool returnValue = sketchOffsetDimension_var->textPosition(value_var);