Gets and sets the text.
# Get the value of the property.propertyValue = sketchTextInput_var.text# Set the value of the property.sketchTextInput_var.text = propertyValue
#include <Fusion/Sketch/SketchTextInput.h>// Get the value of the property.string propertyValue = sketchTextInput_var->text();// Set the value of the property, where value_var is a string.bool returnValue = sketchTextInput_var->text(value_var);